﻿// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "TakeInterface.generated.h"

// This class does not need to be modified.
UINTERFACE()
class UTakeInterface : public UInterface
{
	GENERATED_BODY()
};

/**
 * 
 */
class GROWTHDEPENDENT_API ITakeInterface
{
	GENERATED_BODY()

	// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
	// 触发重叠生长
	UFUNCTION()
	virtual void TriggerOverlapGrowth() = 0;

	// 触发重叠恢复生机
	UFUNCTION()
	virtual void TriggerOverlapRevitalize() = 0;

	// 触发重叠枯萎
	UFUNCTION()
	virtual void TriggerOverlapWithered() = 0;
};
